|NeurIPS25|Data|DrivAerStar: An Industrial-Grade CFD Dataset for Vehicle Aerodynamic Optimization Part 1| |NeurIPS25|Data|DrivAerStar: An Industrial-Grade CFD Dataset for Vehicle Aerodynamic Optimization Part 2| |NeurIPS25|Code|GlobalTomo: A global dataset for physics-ML seismic wavefield modeling and FWI| |NeurIPS25|Data|GlobalTomo: A global dataset for physics-ML seismic wavefield modeling and FWI| |NeurIPS25|Code|Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation| |T-RO25|Code|Integration of Robot and Scene Kinematics for Sequential Mobile Manipulation Planning| |RA-L25|Code|B*: Efficient and Optimal Base Placement for Fixed-Base Manipulators| |CoRL25|Code|CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks| |IROS25|Code|Ag2x2: Robust Agent-Agnostic Visual Representations for Zero-Shot Bimanual Manipulation| |CogSci25|Code|Probing and Inducing Combinational Creativity in Vision-Language Models| |CogSci25|Dataset|Probing and Inducing Combinational Creativity in Vision-Language Models| |CogSci25|Code|A simulation-heuristics dual-process model for intuitive physics| |CogSci25|Dataset|A simulation-heuristics dual-process model for intuitive physics| |CVPR25|Code|GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill| |CVPR25|Code|Dynamic Motion Blending for Versatile Motion Editing| |CVPR25|Dataset|Dynamic Motion Blending for Versatile Motion Editing| |TRO24|Code|Tac-Man: Tactile-Informed Prior-Free Manipulation of Articulated Objects| |NeurIPS24|Code|PhyRecon: Physically Plausible Neural Scene Reconstruction| |SIGGRAPHAsia24|Code|Autonomous Character-Scene Interaction Synthesis from Text Instruction| |SIGGRAPHAsia24|Data|Autonomous Character-Scene Interaction Synthesis from Text Instruction| |IROS24|Code|Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations| |IROS24|Code|PreAfford: Universal Affordance-Based Pre-Grasping for Diverse Objects and Environments| |ECCV24|Code|Zero-Shot Image Feature Consensus with Deep Functional Maps| |CogSci24|Code|Evaluating and Modeling Social Intelligence: A Comparative Study of Human and AI Capabilities| |CVPR24|Code|Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance| |CVPR24|Code|AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents| |CVPR24|Code|Scaling Up Dynamic Human-Scene Interaction Modeling| |CVPR24|HuggingFace|Scaling Up Dynamic Human-Scene Interaction Modeling| |RAL24|Code|Grasp Multiple Objects with One Hand| |RAL24|Dataset|Grasp Multiple Objects with One Hand| |3DV24|Code|Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture| |3DV24|Dataset|Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture| |ICLR24|Code|I-PHYRE: Interactive Physical Reasoning| |ICLR24|Code|SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation| |ICLR24|Code|Neural-Symbolic Recursive Machine for Systematic Generalization| |NeurIPS23|Code|ProBio: A Protocol-guided Multimodal Dataset for Molecular Biology Lab| |NeurIPS23|Dataset|ProBio: A Protocol-guided Multimodal Dataset for Molecular Biology Lab| |NeurIPS23|Code|Active Reasoning in an Open-World Environment| |NeurIPS23|Code|ChimpAct: A Longitudinal Dataset for Understanding Chimpanzee Behaviors| |NeurIPS23|Data Examples|ChimpAct: A Longitudinal Dataset for Understanding Chimpanzee Behaviors| |NeurIPS23|Dataset|ChimpAct: A Longitudinal Dataset for Understanding Chimpanzee Behaviors| |NeurIPS23|Code & Dataset|Evaluating and Inducing Personality in Pre-trained Language Models| |NeurIPS23|Online Game|Interactive Visual Reasoning under Uncertainty| |NeurIPS23|Code|Interactive Visual Reasoning under Uncertainty| |NeurIPS23|Data Examples|Interactive Visual Reasoning under Uncertainty| |ICCV23|Code|Full-Body Articulated Human-Object Interaction| |ICCV23|Dataset|Full-Body Articulated Human-Object Interaction| |ICCV23|Code|X-VoE: Measuring eXplanatory Violation of Expectation in Physical Events| |ICCV23|Dataset|X-VoE: Measuring eXplanatory Violation of Expectation in Physical Events| |IROS23|Code|Part-level Scene Reconstruction Affords Robot Interaction| |ICML23|Code|MEWL: Few-shot multimodal word learning with referential uncertainty| |ICML23|Dataset|MEWL: Few-shot multimodal word learning with referential uncertainty| |ICML23|Code|On the Complexity of Bayesian Generalization| |CVPR23|Code|Diffusion-based Generation, Optimization, and Planning in 3D Scenes| |CVPR23|Checkpoints|Diffusion-based Generation, Optimization, and Planning in 3D Scenes| |CVPR23|HuggingFace|Diffusion-based Generation, Optimization, and Planning in 3D Scenes| |ICLR23|Code|Understanding Embodied Reference with Touch-Line Transformer| |ICLR23|Code|A Minimalist Dataset for Systematic Generalization of Perception, Syntax, and Semantics| |ICLR23|Dataset|A Minimalist Dataset for Systematic Generalization of Perception, Syntax, and Semantics| |ICRA23|Code|GenDexGrasp: Generalizable Dexterous Grasping| |ICRA23|Dataset|GenDexGrasp: Generalizable Dexterous Grasping| |ICRA23|Code|Rearrange Indoor Scenes for Human-Robot Co-Activity |NeurIPS22|Code|On the Learning Mechanisms in Physical Reasoning| |NeurIPS22|Code|Emergent Graphical Conventions in a Visual Communication Game| |NeurIPS22|Code|HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes| |NeurIPS22|Dataset|HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes| |IJCV22|Code|Scene Reconstruction with Functional Objects for Robot Autonomy| |ScienceRobotics22|Code & Data|In situ bidirectional human-robot value alignment| |ECCV22|Code|Learning Algebraic Representation for Systematic Generalization in Abstract Reasoning| |ECCV22|Dataset|Learning Algebraic Representation for Systematic Generalization in Abstract Reasoning| |IROS22|Code|Planning Sequential Tasks on Contact Graph| |RA-L22|Code|Understanding Physical Effects for Effective Tool-use| |ICML22|Code|Latent Diffusion Energy-Based Model for Interpretable Text Modeling| |RA-L22|Code|Object Gathering with a Tethered Robot Duo| |NeurIPS21|Code|Unsupervised Foreground Extraction via Deep Region Competition| |ICCV21|Code|YouRefIt: Embodied Reference Understanding with Language and Gesture| |ICCV21|Dataset|YouRefIt: Embodied Reference Understanding with Language and Gesture| |ICCV21|Code|Spatio-temporal Self-Supervised Representation Learning for 3D Point Clouds| |RA-L22|Code|Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimator| |IROS21|Code|Consolidating Kinematic Models to Promote Coordinated Mobile Manipulations| |IROS21|Code|Efficient Task Planning for Mobile Manipulation: a Virtual Kinematic Chain Perspective| |IROS21|Code|Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scene| |CVPR21|Code|Learning Triadic Belief Dynamics in Nonverbal Communication from Videos| |CVPR21|Data|Learning Triadic Belief Dynamics in Nonverbal Communication from Videos| |CVPR21|Code|ACRE: Abstract Causal Reasoning Beyond Covariation| |CVPR21|Dataset|ACRE: Abstract Causal Reasoning Beyond Covariation| |CVPR21|Code|Abstract Spatial-Temporal Reasoning via Probabilistic Abduction and Execution| |ICRA21|Code|Reconstructing Interactive 3D Scene by Panoptic Mapping and CAD Model Alignments| |ICRA21|Code|Congestion-aware Multi-agent Trajectory Prediction for Collision Avoidance| |IJNME21|Code|Lagrangian‐Eulerian Multi‐Density Topology Optimization with the Material Point Method| |ECCV20|Code|LEMMA: A Multi-view Dataset for Learning Multi-agent Multi-task Activities| |ECCV20|Dataset|LEMMA: A Multi-view Dataset for Learning Multi-agent Multi-task Activities| |IROS20|Code|Human-Robot Interaction in a Shared Augmented Reality Workspace| |IROS20|Code|Graph-based Hierarchical Knowledge Representation for Robot Task Transfer from Virtual to Physical World| |SIGGRAPH20|Code|A Massively Parallel and Scalable Multi-GPU Material Point Method| |SIGGRAPH20|Code|IQ-MPM: An Interface Quadrature Material Point Method for Non-sticky Strongly Two-Way Coupled Nonlinear Solids and Fluids| |ICRA20|Code|Congestion-aware Evacuation Routing using Augmented Reality Devices| |ScienceRobotics19|Code|A tale of two explanations: Enhancing human trust by explaining robot behavior| |AAAI20|Code|Theory-based Causal Transfer: Integrating Instance-level Induction and Abstract-level Structure Learning| |AAAI20|Code|Machine Number Sense: A Dataset of Visual Arithmetic Problems for Abstract and Relational Reasoning| |AAAI20|Dataset|Machine Number Sense: A Dataset of Visual Arithmetic Problems for Abstract and Relational Reasoning [Google Drive] [Baidu Netdisk]| |NeurIPS19|Code|Learning Perceptual Inference by Contrasting| |ICCV19|Code|Holistic++ Scene Understanding: Single-view 3D Holistic Scene Parsing and Human Pose Estimation with Human-Object Interaction and Physical Commonsense| |IROS19|Code|Learning Virtual Grasp with Failed Demonstrations via Bayesian Inverse Reinforcement Learning| |TURC19|Code|VRGym: A Virtual Testbed for Physical and Interactive AI| |CVPR19|Code|RAVEN: A Dataset for Relational and Analogical Visual rEasoNing| |CVPR19|Dataset|RAVEN-10000| |ICRA19|Code|High-Fidelity Grasping in Virtual Reality using a Glove-based System| |ICRA19|Code|Self-Supervised Incremental Learning for Sound Source Localization in Complex Indoor Environment| |AAAI19|Code|MetaStyle: Three-Way Trade-Off Among Speed, Flexibility and Quality in Neural Style Transfer| |NeurIPS18|Code|Cooperative Holistic Scene Understanding: Unifying 3D Object, Layout, and Camera Pose Estimation| |ECCV18|Code|Holistic 3D Scene Parsing and Reconstruction from a Single RGB Image| |CogSci18|Code|Human Causal Transfer: Challenges for Deep Reinforcement Learning| |CVPR18|Code|Human-centric Indoor Scene Synthesis Using Stochastic Grammar| |SIGGRAPH18|Code|A Moving Least Squares Material Point Method with Displacement Discontinuity and Two-Way Rigid Body Coupling| |ICRA18|Code|Interactive Robot Knowledge Patching using Augmented Reality| |ICRA18|Code|Unsupervised Learning of Hierarchical Models for Hand-Object Interactions| |IROS17|Code|Feeling the Force: Integrating Force and Pose for Fluent Discovery through Imitation Learning to Open Medicine Bottles| |IROS17|Code|A Glove-based System for Studying Hand-Object Manipulation via Joint Pose and Force Sensing| |SIGGRAPHAsia16Workshop|Code|A Virtual Reality Platform for Dynamic Human-Scene Interaction| |CVPR16|Code|FEM Simulation for Inferring Forces during Human-scene Interactions| |CVPR16|Data|Watertight 3D Scene Dataset| |CVPR15|Code|Kinect2 Toolbox| |CVPR15|Data|Tool 3D Dataset|